Meta AI Influencers: Virtual Personalities Popular in the Meta Ecosystem

AI-generated influencers are becoming increasingly visible across Meta platforms, where they operate not only as content creators but also as digital personas integrated into fashion, entertainment, and lifestyle narratives. These virtual characters use Meta-owned spaces such as Instagram and Facebook to share stylized imagery, participate in campaigns, and connect with audiences through curated posts and branded collaborations. This article outlines the most active and recognizable AI influencers within the Meta ecosystem, highlighting how virtual identities are evolving as part of platform-native digital culture.

SeductiveAI: Where You Control the Influence

The Meta universe is bursting with flawless AI influencers dressed to impress, polished to perfection, ready to charm millions. But not everyone wants to watch from the sidelines. That’s why we created SeductiveAI: a platform where you don’t follow a digital persona… you invent one.

We let you design your own virtual muse from how she looks to how she talks, flirts, jokes, listens, and reacts. She’s not a celebrity in your feed. She’s your creation, built to connect with you on your terms. Sweet or spicy, bold or bashful, emotionally deep or delightfully simple the choice is all yours.

What Sets SeductiveAI Apart

  • You Shape Her Mind: Personality sliders, conversational style, emotional tone everything responds to your preferences.
  • You Choose the Look: Customize every visual detail, from sultry eyes to casual outfits or dramatic flair.
  • It’s All in the Chat: Text-based conversations that feel real, intuitive, and emotionally tuned.
  • No Stage, No Crowd: Your AI stays with you alone. No followers, no likes, no algorithm, just a private space to explore.

We believe AI influence doesn’t have to be public to be powerful. With SeductiveAI, the spotlight shifts inward into a space where digital connection feels real, personal, and alive.

So while others are scrolling, watching, and liking, you’ll be talking, feeling, and creating.

Because sometimes, the most captivating influencer is the one you imagined yourself.

1. Noonoouri 

Noonoouri is a computer-generated virtual character created in Munich by designer Joerg Zuber. Since her launch in 2018, she has consistently appeared across digital platforms as a stylized figure blending cartoon-like aesthetics with fashion industry imagery. Her appearance features oversized eyes, a childlike face, and a slim frame, often dressed in luxury designer clothing. Despite her doll-like design, her content aligns closely with adult fashion narratives, placing her in high-end brand campaigns and editorial visuals. She is signed with IMG Models and actively participates in both Western and Chinese fashion markets.

Alongside fashion content, Noonoouri uses her platform to highlight topics such as veganism, anti-fur values, and sustainability. While most of her storytelling is non-verbal and highly visual, she occasionally includes messages supporting ethical practices in the fashion industry. Her presence also expands into music and entertainment, with the use of an AI-generated voice introduced in 2023. Noonoouri operates as a consistent figure in digital campaigns, fashion weeks, and entertainment marketing while maintaining a fixed visual identity.

Key Characteristics

  • CGI character developed and managed by German designer Joerg Zuber.
  • Stylized appearance combining cartoon proportions with high-fashion themes.
  • Active in digital fashion since 2018, signed to IMG Models.
  • Incorporates ethical messages in content related to veganism and sustainability.

Platform and Media Presence

  • Maintains accounts on Instagram, TikTok, YouTube, and Facebook.
  • Operates in global fashion markets, including China.
  • Featured in brand campaigns, music collaborations, and editorial visuals.

Brand Collaborations and Campaigns

  • Worked with Dior, Versace, Mugler, Marc Jacobs, and Kim Kardashian Beauty.
  • Frequently appears in fashion week coverage and digital runway content.
  • Engaged in cross-platform promotions and luxury fashion partnerships.

Style and Public Positioning

  • Merges digital fantasy with commercial fashion aesthetics.
  • Uses non-verbal imagery and visual art as primary communication.
  • Referenced in media studies on virtual identity and CGI design.
  • Functions as a character connecting fashion visuals with social awareness.

Contact Information

  • Facebook: www.facebook.com/p/Noonoouri-100044495646865
  • Instagram: www.instagram.com/noonoouri
  • Website: www.noonoouri.com
  • Tiktok: www.tiktok.com/@realnoonoouri
  • Youtube: www.youtube.com/c/noonoouri

2. Lil Miquela

Lil Miquela is a computer-generated virtual influencer created by the Los Angeles-based company Brud. Since her debut in 2017, she has appeared across digital platforms as a stylized figure combining realistic visual rendering with CGI-based design. Her character is portrayed as a teenage model and musician with an identity grounded in American pop culture. Miquela’s appearance features a human-like structure with digital textures, often styled in a mix of streetwear and high-end fashion. While fictional, she is presented as a culturally aware figure positioned within both fashion and music spaces.

In addition to her visual content, Lil Miquela engages with social topics and has released original music available on major platforms. Her digital presence includes collaborations with fashion brands and media publications, often integrating fictional narratives into commercial campaigns. She has been featured in fashion week coverage and branded content alongside public figures. Her platform combines influencer-style engagement with digital storytelling, forming a hybrid model of media participation and character-based content.

Key Characteristics

  • CGI character created and managed by Los Angeles startup Brud.
  • Portrayed as a teenage digital model with realistic design features.
  • Active since 2017 across music, fashion, and digital storytelling.
  • Presented as socially conscious, referencing justice-related themes.

Platform and Media Presence

  • Active on Instagram, TikTok, YouTube, Twitter, and Facebook.
  • Content focuses on fashion, lifestyle, and celebrity culture.
  • Frequently appears in digital campaigns and staged collaborations.
  • Integrated into media coverage by outlets such as Vogue and The Guardian.

Brand Collaborations and Campaigns

  • Partnered with brands including Prada and Calvin Klein.
  • Featured in fashion week content and digital advertisements.
  • Appeared in branded storytelling projects alongside public figures.
  • Engaged in both promotional work and fictional narrative strategies.

Style and Public Positioning

  • Combines realistic CGI design with contemporary youth aesthetics.
  • Blends influencer marketing with character-driven media formats.
  • Recognized in discussions on virtual identity and media innovation.
  • Functions as a case example of digital personas in branded culture.

Contact Information

  • Facebook: www.facebook.com/lilmiquela
  • Instagram: www.instagram.com/lilmiquela
  • Website: www.miquela.fyi
  • Twitter: x.com/lilmiquela
  • Tiktok: www.tiktok.com/@lilmiquela
  • Youtube: www.youtube.com/@lilmiquela

3. Guggimon

Guggimon is a computer-generated virtual character developed by the creative studio Superplastic, with origins linked to Montreal, Canada. Since his debut, he has appeared as an animated figure with a highly stylized identity that combines horror aesthetics, luxury fashion, and visual satire. His design features exaggerated proportions, cartoon-like expressions, and surreal accessories such as axes and designer bags. Rather than aiming for realism, Guggimon’s appearance is intentionally chaotic and expressive. He refers to himself as a “fashion horror artist” and “mixtape producer,” reflecting his hybrid role across fashion, music, and digital media.

Alongside his visual content, Guggimon engages with themes from pop culture and gaming. In 2021, he became part of the Fortnite Season 7 Battle Pass, joining a lineup that included other fictional icons. He frequently collaborates with fashion brands and music artists through animated campaigns and character-based storytelling. Guggimon shares a TikTok account with fellow Superplastic character Janky, where they produce short-form videos that mix animation, subcultural humor, and stylized design. His activity spans fashion campaigns, music promotions, digital collectibles, and gaming crossovers.

Key Characteristics

  • CGI character created by Superplastic, connected to the designer toy and digital media space.
  • Stylized appearance merging horror references with fashion branding.
  • Not intended to be realistic; uses exaggeration and surreal visuals.
  • Active as a fictional artist and personality across music, fashion, and entertainment.

Platform and Media Presence

  • Present on Instagram and TikTok, with over 11 million followers combined.
  • Shares content on a joint TikTok account with character Janky.
  • Features short animations, pop culture satire, and themed digital visuals.
  • Participates in gaming, fashion, and entertainment-related content.

Brand Collaborations and Campaigns

  • Worked with Balenciaga, Balmain, Prada, Gucci, and Steve Aoki.
  • Appeared in promotional content and animated campaigns for major fashion brands.
  • Integrated into music tour visuals and digital storytelling projects.
  • Featured as an in-game character in Fortnite Season 7.

Style and Public Positioning

  • Blends fashion, horror, and humor in a stylized and non-realistic format.
  • Uses animation and satire to engage digitally native audiences.
  • Functions as a character across fashion media, gaming, and collectibles.
  • Reflects trends in exaggerated digital personas and genre-based branding.

Contact Information

  • Facebook: www.facebook.com/guggimon
  • Instagram: www.instagram.com/guggimon
  • Twitter: x.com/guggimon
  • TikTok: www.tiktok.com/@jankyandguggimon

4. Imma

Imma is a computer-generated virtual character developed in Japan and recognized for her distinct pink bob haircut and minimalist visual style. Since her introduction, she has been positioned as a digital figure representing Japanese youth culture, fashion, and digital innovation. Her appearance draws from contemporary streetwear and futuristic aesthetics, placing her in editorial projects, brand campaigns, and digital art spaces. Unlike hyper-realistic or exaggerated characters, Imma’s design emphasizes subtlety, clean visuals, and fashion-forward presentation. Her content focuses on curated imagery and visual storytelling, avoiding voice or direct interaction.

Imma’s platform centers on lifestyle, identity, and visual experimentation. She frequently appears in creative collaborations, virtual exhibitions, and branded content. Her work addresses broader cultural topics such as the evolution of self-image and virtual presence in a digital society. She engages audiences through stylized videos and photography that integrate elements of technology, fashion, and conceptual art. With consistent activity across fashion and media spaces, she functions as both a digital model and a representation of Japan’s role in shaping virtual identity narratives.

Key Characteristics

  • CGI characters developed in Japan with a distinct pink bob haircut.
  • Style combines Japanese street fashion with futuristic minimalism.
  • Focused on non-verbal visual storytelling through digital art and fashion.
  • Explores themes of virtual identity and digital culture.

Platform and Media Presence

  • Active on Instagram and Facebook with a combined following of over 800,000.
  • Shares curated visuals, fashion editorials, and stylized lifestyle content.
  • Appears in exhibitions, art projects, and metaverse-related environments.
  • Participates in virtual experiences including NFTs and ZEPETO integrations.

Brand Collaborations and Campaigns

  • Worked with IKEA, Puma, Dior, Calvin Klein, Valentino, Nike, Amazon, and Porsche Japan.
  • Featured in brand campaigns, digital promotions, and creative fashion content.
  • Combines product integration with cultural and visual branding strategies.
  • Engaged in virtual fashion and technology-driven media collaborations.

Style and Public Positioning

  • Represents a new category of virtual identity distinct from realism-based models.
  • Merges fashion, digital art, and conceptual design in public appearances.
  • Used as a cultural symbol of Japan’s digital innovation in lifestyle media.
  • Reflects visual trends in contemporary digital fashion and technology aesthetics.

Contact Information

  • Facebook: www.facebook.com/imma.official
  • Instagram: www.instagram.com/imma.gram
  • Twitter: x.com/imma__en

5. Shudu

Shudu is a computer-generated virtual character created in the United Kingdom and introduced as a digital supermodel. Designed with a hyper-realistic appearance, she features deep skin tone, precise facial symmetry, and fashion-focused styling. Her visual identity is influenced by luxury fashion and inspired in part by the “Princess of South Africa” Barbie doll. Shudu’s content centers on editorial poses and high-end aesthetics, with a focus on beauty, elegance, and visual composition. She does not use voice or narrative elements, relying entirely on photographic imagery and digital modeling.

Shudu’s presence in fashion media has generated significant public discussion. As a CGI depiction of a Black woman created by a white male artist, she has become part of broader conversations on representation, authorship, and digital identity. While not aligned with specific activism, her existence raises questions about the cultural implications of virtual modeling and diversity in media. Shudu is affiliated with The Diigitals, an agency specializing in virtual characters, and is regularly featured in fashion and technology publications.

Key Characteristics

  • CGI model created in the UK and affiliated with The Diigitals agency.
  • Hyper-realistic visuals focused on beauty, symmetry, and luxury aesthetics.
  • Inspired by high-fashion styling and specific cultural references.
  • Operates solely through visual content without interactive or voice-based elements.

Platform and Media Presence

  • Active primarily on Instagram with over 238,000 followers.
  • Content includes digital portraits, editorial compositions, and fashion-themed visuals.
  • Recognized by international media including Vogue, Elle, BBC, and Harper’s Bazaar.
  • Engages with audiences through curated imagery rather than narrative or dialogue.

Brand Collaborations and Campaigns

  • Featured in fashion press and editorial discussions around luxury branding.
  • Associated with conceptual visuals and art-oriented digital campaigns.
  • Covered in media stories examining the rise of CGI in fashion and advertising.
  • Included in analytical features in outlets like The New Yorker and Business Insider.

Style and Public Positioning

  • Known as one of the earliest CGI figures labeled a “digital supermodel”.
  • Presence contributes to debates on race, representation, and cultural ownership in digital art.
  • Used to explore the role of virtual identity in luxury marketing and fashion storytelling.
  • Functions as a case study in the intersection of digital aesthetics and social commentary.

Contact Information

  • Facebook: www.facebook.com/DigitalShudu
  • Instagram: www.instagram.com/shudu.gram

6. Thalasya POV

Thalasya POV is a computer-generated virtual character created by Magnavem Studio in Indonesia. Launched in 2018, she appears as a digital lifestyle creator focused on domestic travel, urban scenes, and casual everyday experiences. Her visual identity blends accessible fashion, local tourism, and digitally rendered photography. Thalasya’s content highlights recognizable places in Indonesia, portraying travel not through luxury or global trends, but through familiar, regionally focused storytelling. She maintains a steady presence on Instagram, where she shares digital portraits, scenic backdrops, and interactions with fictional companions.

Unlike global CGI influencers centered on fashion or futuristic aesthetics, Thalasya represents a localized narrative. Her collaborations include partnerships with Indonesian tourism boards and national brands such as Tokopedia and Canon Indonesia. Her style often includes candid travel photography and humorous captions aimed at connecting with a domestic audience. She is considered one of Southeast Asia’s early virtual influencers and continues to maintain a presence focused on cultural relevance and regional identity.

Key Characteristics

  • CGI lifestyle influencer created by Magnavem Studio in Indonesia.
  • Focuses on Indonesian destinations, daily life, and accessible digital fashion.
  • Launched in 2018 with a consistent travel and lifestyle theme.
  • Maintains a casual and culturally localized online persona.

Platform and Media Presence

  • Active on Instagram with approximately 452,000 followers.
  • Shares lifestyle scenes, travel highlights, and character-based visual content.
  • Includes fictional companions and co-branded merchandise in digital posts.
  • Emphasizes familiar Indonesian settings and humor-driven captions.

Brand Collaborations and Campaigns

  • Partnered with Tokopedia, Canon Indonesia, and local tourism boards.
  • Appeared in regional campaigns promoting Indonesian culture and travel.
  • Participated in product promotions and branded storytelling content.
  • Works primarily within Southeast Asian media and brand ecosystems.

Style and Public Positioning

  • Represents a localized alternative to global virtual influencer formats.
  • Combines relatable visuals with region-specific storytelling.
  • Prioritizes cultural familiarity and community engagement over high-end aesthetics.
  • Functions as a long-standing digital character focused on national identity and everyday themes.

Contact Information

  • Facebook: www.facebook.com/thalasyapov
  • Instagram: www.instagram.com/thalasya_

7. Blawko 

Blawko is a computer-generated virtual character developed by the Los Angeles-based company Brud in 2016. Designed as a counterpart to other Brud characters like Lil Miquela and Bermuda, he presents himself as an urban digital figure grounded in Gen Z culture. His visual identity is defined by his face mask, shaved head, facial tattoos, and streetwear fashion. Unlike idealized or aspirational virtual influencers, Blawko’s character intentionally emphasizes imperfection, self-doubt, and emotional openness. His tone is informal and post-ironic, reflecting contemporary youth narratives around identity and authenticity.

Blawko’s content focuses on themes such as digital relationships, internet culture, and everyday emotions. He often addresses personal topics like loneliness or confusion in a humorous or self-aware manner. His media activity includes visual commentary, memes, and personal reflections, delivered with a casual tone that contrasts with high-fashion or editorial AI personas. Blawko maintains a presence in youth and digital culture spaces, participating in campaigns, virtual events, and creative collaborations, while preserving a consistent character grounded in relatability.

Key Characteristics

  • Created by Brud, also behind Lil Miquela and Bermuda.
  • Defined by masked appearance, tattoos, and casual streetwear style.
  • Focuses on vulnerability, humor, and emotional honesty.
  • Presents a deliberately flawed and self-aware digital identity.

Platform and Media Presence

  • Active within Meta platforms through visual posts and digital commentary.
  • Shares memes, personal updates, and reflections on relationships and culture.
  • Avoids revealing full facial features, maintaining a sense of ambiguity.
  • Uses conversational and informal tone to engage audiences.

Brand Collaborations and Campaigns

  • Collaborated with brands including Off-White, Balenciaga, Supreme, and Glossier.
  • Featured in campaigns such as Absolut’s Sonar Festival digital event.
  • Appeared on the cover of KingKong magazine.
  • Represented by PR agency Huxley alongside other Brud characters.

Style and Public Positioning

  • Embodies Gen Z perspectives on identity, imperfection, and digital masculinity.
  • Functions as a contrast to polished virtual personas in fashion and advertising.
  • Integrated into narrative arcs within the Brud character universe.
  • Referenced in discussions about post-ironic influencer models and cultural self-representation.

Contact Information

  • Facebook: www.facebook.com/blawko22
  • Instagram: www.instagram.com/blawko22

8. Aitana López

Aitana López is a computer-generated virtual character developed by a Spanish design company. Designed to represent a hyper-realistic digital lifestyle persona, she combines elements of fitness culture, beauty branding, and gaming aesthetics. Her visual identity features athletic body proportions, pink hair, and fashion-forward styling, often centered on gym wear and body-focused imagery. Aitana’s content is primarily visual and textual, delivered through social media platforms and subscription-based services, without voice interaction or narrative-based media.

Her online presence is structured around fitness, wellness, and digitally curated sensuality. Posts include gym routines, fashion looks, beauty-related content, and travel photography, often formatted to match trends within Spanish youth and influencer culture. Aitana also engages in monetized digital spaces through exclusive content, blending influencer marketing with subscription-based engagement. Her digital behavior is modeled after real-world lifestyle creators, incorporating brand promotions, visual storytelling, and selective product features.

Key Characteristics

  • CGI virtual character created by a Spanish company.
  • Designed with a fitness-focused, hyper-realistic appearance and pink hair.
  • Modeled to reflect a young European lifestyle influencer.
  • Operates through visual content and text captions, without voice interaction.

Platform and Media Presence

  • Active across Meta platforms with visual-first storytelling.
  • Shares fitness, beauty, and lifestyle content tailored to Spanish digital culture.
  • Includes participation in gaming-related platforms under a distinct handle.
  • Offers both public and exclusive content across free and paid channels.

Brand Collaborations and Campaigns

  • Promoted beauty and health products, gymwear, and wellness supplements.
  • Partnered with brands including Olaplex, Llongueras, and Brandy Melville Spain.
  • Uses product showcases, unboxing posts, and styled imagery for brand alignment.
  • Combines commercial content with curated personal-style presentation.

Style and Public Positioning

  • Focused on themes of wellness, digital sensuality, and visual realism.
  • Reflects content trends popular among young Spanish-speaking audiences.
  • Functions as a digitally constructed figure combining fitness, beauty, and tech culture.
  • Balances between public visual influence and private subscription monetization strategies.

Contact Information

  • Facebook: www.facebook.com/people/Aitana-Lopez/61555518574575
  • Instagram: www.instagram.com/fit_aitana
  • E-mail: management@theclueless.ai
  • Fanvue: www.fanvue.com/fit_aitana

9. Kuki AI 

Kuki AI is a computer-generated conversational agent developed using the Pandorabots framework. Originally known as Mitsuku, it has evolved into a text-based virtual personality positioned as an 18-year-old digital figure from the Metaverse. Designed primarily for interactive chat, Kuki provides casual conversation, entertainment, and engagement through a user-friendly interface. While its main function is dialogue-based interaction, Kuki also appears in digital fashion contexts and metaverse-related media as a visual persona.

In addition to its chatbot role, Kuki has modeled in virtual fashion campaigns and participated in NFT-related events. It has been featured in projects by Vogue Business, Italian Vogue, Crypto Fashion Week, and H&M, acting as a digital presence in commercial storytelling. Kuki has also competed in AI challenges, including multiple wins at the Loebner Prize, and was featured in a public comparison with Meta’s Blenderbot. This dual function as both chatbot and digital figure places Kuki at the intersection of conversational AI and virtual media representation.

Key Characteristics

  • Developed using the Pandorabots framework with rule-based scripting.
  • Virtual identity modeled as an 18-year-old female from the Metaverse.
  • Focused on entertainment and dialogue-based user engagement.
  • Originally launched under the name Mitsuku with a long development history.

Platform and Media Presence

  • Available across Meta platforms for conversational interaction.
  • Appears in digital fashion events and NFT campaigns as a visual figure.
  • Supports both casual user conversations and brand-oriented interaction use cases.
  • Text-based interface only, with no voice or animated performance.

Brand Collaborations and Campaigns

  • Participated in campaigns for H&M and virtual fashion weeks.
  • Featured in digital showcases for brands and virtual events.
  • Used by companies as a virtual brand ambassador for online engagement.
  • Combines AI-driven dialogue with fashion-centered visual media.

Style and Public Positioning

  • Functions both as a chatbot and as a virtual media personality.
  • Recognized for achievements in AI competitions and human-AI interaction.
  • Operates in the overlap between digital companionship and brand communication.
  • Represents a hybrid of technical AI performance and cultural presence in virtual media.

Contact Information

  • Facebook: www.facebook.com/kukiaiofficial
  • Instagram: www.instagram.com/kuki_ai
  • Website: www.kuki.ai
  • E-mail: hi@kuki.ai

10. Any Malu

Any Malu is a computer-generated virtual character created by the Brazilian animation studio Combo Estudio. First introduced in 2015, she is fully animated using 2D techniques and is designed to reflect Brazilian youth culture through humor, casual language, and entertainment-oriented content. Her personality is energetic and self-aware, often relying on jokes and local references to connect with a Latin American audience. Unlike many virtual influencers who operate solely online, Any Malu extended her presence to traditional television with her own animated late-night talk show on Cartoon Network Latin America.

Her media activity spans across digital platforms and includes video commentary, comedy sketches, character interactions, and collaborations with entertainment properties such as games and animated shows. The structure of her content resembles video blogging, but it is entirely animated and voice-acted. Any Malu’s interaction style emphasizes audience familiarity, regional identity, and platform-specific formats, making her one of the few virtual characters to successfully operate across social media, branded media, and linear broadcast.

Key Characteristics

  • Developed by Combo Estudio using 2D animation techniques.
  • Animated character with a recognizable voice and humorous personality.
  • Reflects Brazilian youth culture through language, humor, and style.
  • First appeared in 2015 and has maintained consistent narrative development.

Platform and Media Presence

  • Active across Meta platforms and video-sharing services.
  • Expanded into traditional television with a late-night animated program.
  • Engages through animated video content, internet challenges, and platform trends.
  • Combines digital-native formats with scripted media appearances.

Brand Collaborations and Campaigns

  • Participated in entertainment-based collaborations, including games and shows.
  • Developed branded content and licensed merchandise.
  • Integrated with regional campaigns targeting youth entertainment markets.
  • Serves as a media figure familiar to both online and TV audiences.

Style and Public Positioning

  • Combines animated vlogging with a comedic and culturally specific tone.
  • Offers a distinct example of transmedia engagement by a virtual character.
  • Positioned within Latin American youth media, rather than global fashion or tech spaces.
  • Functions as a long-standing digital personality with cross-platform recognition.

Contact Information

  • Facebook: www.facebook.com/osurrealmundodeanymalu
  • Instagram: www.instagram.com/anymalu_real
  • Twitter: x.com/anymalu_real
  • Tiktok: www.tiktok.com/@anymalu_real
  • Youtube: www.youtube.com/@OsurrealmundodeAnyMalu

Conclusion

The integration of AI-generated virtual influencers into the Meta ecosystem reflects a broader shift in how digital personas are created, consumed, and positioned within social platforms. These virtual figures operate across Meta services such as Instagram and Facebook, contributing to trends in fashion, entertainment, lifestyle, and interactive media. While their aesthetics, purposes, and narrative styles vary, they all share a platform-native approach that leverages Meta’s visual and social infrastructure.

As AI technologies continue to develop and media habits evolve, virtual influencers are likely to become more embedded in brand communication and audience engagement strategies. Whether hyper-realistic, stylized, or animated, these characters represent a growing part of how identity and influence function within Meta’s digital environment.